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[General] Adding Fat Line of Sight to a Building

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Hey guys, I'm working on a map where players try to build their homes by building walls. The problem is, I don't want players to see what's behind these walls. The exact property that I want is "Fat Line of Sight" which the destructible trees use on editor. You can't see behind trees and other destructible things. But is it possible to apply it to a constructible "unit"-"building"? Whether using triggers or custom scripts, I've been researching for other posts but couldn't find a single way to apply this. I'm also new to the editor. See the screenshot. Thanks!
 

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