- Joined
- Mar 27, 2008
- Messages
- 8,035
As you all know there is a function which enables (really?) unit(s) to have an additional classification, or none at all (well, if you remove them all, right?)
As I tried this trigger, it won't work at all;
Am I doing it the wrong way or does it really does... nothing ?
As I tried this trigger, it won't work at all;
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Actions
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Unit - Add classification of A flying unit to Blood Mage 0000 <gen>
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Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) is A flying unit) Equal to True)) and do (Actions)
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Loop - Actions
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Unit - Kill (Picked unit)
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Actions
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Unit - Remove classification of A ground unit from Blood Mage 0000 <gen>
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Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) is A ground unit) Equal to True)) and do (Actions)
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Loop - Actions
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Unit - Kill (Picked unit)
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Am I doing it the wrong way or does it really does... nothing ?