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Activate-able Items

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Level 12
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Aug 18, 2006
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I've managed to create items, get a nice inventory going and making everything work with the item system itself.

Except how to make an item Use-able. I can give it passives and whatnot, but Behaviours arent Abilities. I would then like some help in making an item "Use-able/Activate-able", since searching for it gave me no results.
 
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