- Joined
- Nov 1, 2006
- Messages
- 1,612
OK so I was working on a spell that is an AOE like Tranquility and decreases the life of enemy units in range instead of healing. But I've done that, and it's retarted and simple. Acid Rain= Gay!
SO, where I need help is designing this spell (with triggers) to make it where units will get globbed with acid, slowing their movement speed and decreasing X amount of life per second. It would be nice to have it be an AOE, and have a raining effect... but just with random units that get globbed. NOT all the units in the AOE. Acid Reign!= Sweet!
OR, I would like an ability that would be named "Elemental Prison" and create 3 barriers around an area, closing the units within the AOE inside a triangular "prison". Then on the outside at each corner of the triangle, have 3 elemental wards that would be fire(burns), ice(slows), and lightning(just dmg/for effect).
SO, where I need help is designing this spell (with triggers) to make it where units will get globbed with acid, slowing their movement speed and decreasing X amount of life per second. It would be nice to have it be an AOE, and have a raining effect... but just with random units that get globbed. NOT all the units in the AOE. Acid Reign!= Sweet!
OR, I would like an ability that would be named "Elemental Prison" and create 3 barriers around an area, closing the units within the AOE inside a triangular "prison". Then on the outside at each corner of the triangle, have 3 elemental wards that would be fire(burns), ice(slows), and lightning(just dmg/for effect).
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