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AbyssWyrm

Submitted by RightField
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
abyss, worm, wrym, demon, outland, fel,
Contents

AbyssWyrm (Model)

Reviews
Moderator
General Frank: (Approved) Model works ingame.
  1. General Frank:

    (Approved)

    Model works ingame.
     
  2. GreyArchon

    GreyArchon

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  3. bLaCk LaBeL

    bLaCk LaBeL

    Joined:
    May 22, 2004
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  4. LordSephiroth

    LordSephiroth

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    Yeah this model roxxxx 5/5
     
  5. F.E.A.R.

    F.E.A.R.

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    Nov 24, 2004
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    Very nice! :p
     
  6. Eusira

    Eusira

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    It's so cute!
     
  7. shadow1500

    shadow1500

    Joined:
    Jul 28, 2004
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    the skin takes 700 kb :shock:
    compress it, use war3viewer to convert to bmp then convert back to blp set quility of compression to 50%
    and then skin takes 60 kb.
     
  8. RightField

    RightField

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    Yep you go do that. I keep the high quality uploaded as it is for the people who want it in full quality. File size issues should be easy to fix for yourselfs.
     
  9. shadow1500

    shadow1500

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    not true, i looked at both skins, the 60 kb and 700 kb and they are absolutly the same!
    i really dont get it why people should put 700 kb skins in their maps especially if its for bnet.

    also those flame textures, the model looks the same with and without them, well atleast in war3viewer.
     
  10. Mecheon

    Mecheon

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    TToR isn't a map, but it is for battle.net

    Rightfield can therefore have a several megabyte skin in there if he wants

    You can't see the flame skins in WC3Viewer cause WC3Viewer sucks and doesn't correctly display animated textures. Don't believe me? Look at the Water Elemental

    Anywho, I like
     
  11. LoC

    LoC

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    good but 4/5
     
  12. RightField

    RightField

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    It is true. Don't come here and think you know more about wc3 modelling than I do. If you have an eye for detail you notice the difference. Also, who said you want to use it in a battle.net map? Ever heard of campaigns? There are people who want quality instead of quanity which is the reason I keep the texture at full quality in case anyone wants it that way. If you hate the size so much convert it yourself and stop whining already. Also the flame texture is used on the tail part for a bit more fancy effect as well as in the death animation to get a Doom 3 demon dissapate feeling to it's death. 700 kb isn't that much if you got a good connection. And if you don't you shouldn't be playing online games anyway. :p

    Also, the art tools got a default blp quality setting for converting, and I won't open it up and convert it down again because then I lose the mipmapping. (Which I doubt you've ever heard of)
     
  13. Horn

    Horn

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    heh, the skin suck ass anyway.
     
  14. Kirym

    Kirym

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    Dec 17, 2003
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    Nice job RF
     
  15. RightField

    RightField

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    Well at least they're warcrafty White.


    Which means they suck ass. :p
     
  16. Foar

    Foar

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    suxx
     
  17. Mecheon

    Mecheon

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    After a closer look, I do think you could have made the front legs a bit bigger. It sorta looks like that, if it moved, it would just flop on its stomach cause of the front legs. And of corse the head is a bit squarish, a few more polys there wouldn't go to waste
     
  18. zunthor

    zunthor

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    hah... i don't think he was talking about the download of battlenet... do you know that there is a limit for the size of the maps that can be hosted on bnet??? don't think so... cuz if you use a 700kb skin it takes lots of spaces that could be used for other things... the limit is something like 2.5 mb i think.. or 3... dun remember now... but it takes at least almost 1/3 of the map size limit :evil:
     
  19. uberfoop

    uberfoop

    Joined:
    May 17, 2005
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    omg its cute..even cuter then a zergling...