- Joined
- Mar 16, 2008
- Messages
- 955
Trying to put limited duration on the towers, not sure what event response to use. Constructed structure doesn't seem to work. So I just made this trigger but worried it will cause a slight lag when lots of units are spawning.
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tower trained
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Events
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Unit - A unit enters (Playable map area)
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Conditions
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(Level of Peasant Tower (Hidden Class Ability) for (Entering unit)) Equal to 1
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Actions
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Unit - Add a 300.00 second Generic expiration timer to (Entering unit)
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