- Joined
- Aug 19, 2007
- Messages
- 1,380
Hi there, I need some help with a bugged trigger. I want to make it that I can only spawn max 2 towers and that when I spawn a third tower 1 tower is destroyed and that one is not equal to the one I summoned/spawned. The thing is, when I use the following trigger, sometimes it doesn't destroy a tower at all :
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max two towers
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Events
- Unit - A unit Spawns a summoned unit
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Conditions
- ((Unit-type of (Summoned unit)) Equal to Weapon: Small Dagger (lvl1))
- (Count structures controlled by (Owner of (Summoning unit)) (Include incomplete structures)) Equal to 3
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Actions
- Unit - Kill (Random unit from (Units owned by (Owner of (Summoned unit)) matching ((((Unit-type of (Matching unit)) Equal to Weapon: Small Dagger (lvl1)) and ((Matching unit) Not equal to (Summoned unit))
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Events