• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[General] Abilities that bypass Silence.

Status
Not open for further replies.
Berserk, finger of death, ensnare, defend and some others.

Channel based abilities can be setuped to be immune to weak silence (not hex/doom) by enabling the ultimative option flag (edited: and 0 mana).

With the new natives one can make an ability owned by an unit unaffected by x amount of "silences". For each Time you enable an ability it ignores 1 unique silence buff.
That actions would make Holy Light unaffected by 2 silence buffs. There are 2 actions to keep the Hide Counter at 0 therefore that part keeps as it is.
  • Unit - For Unit, Ability Holy Light, Disable ability: False, Hide UI: False
  • Unit - For Unit, Ability Holy Light, Disable ability: False, Hide UI: True
 
Last edited:
Berserk, finger of death, ensnare, defend and some others.

Channel based abilities can be setuped to be immune to weak silence (not hex/doom) by enabling the ultimative option flag.

With the new natives one can make an ability owned by an unit unaffected by x amount of "silences". For each Time you enable an ability it ignores 1 unique silence buff.
That actions would make Holy Light unaffected by 2 silence buffs. There are 2 actions to keep the Hide Counter at 0 therefore that part keeps as it is.
  • Unit - For Unit, Ability Holy Light, Disable ability: False, Hide UI: False
  • Unit - For Unit, Ability Holy Light, Disable ability: False, Hide UI: True

Hmm, tricky. I'll just use either the channel or defend ability. Thanks for the info, though.
 
Status
Not open for further replies.
Top