A unit that doesn't collide with destructibles

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Sep 19, 2007
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Hi, I'd like to make a selectable ground unit that can walk through destructibles like gates/walls, but I want other units to be stopped by the gate.

Is this possible, or is destructible collision all or nothing?

If it's possible how should I start?
 
Try Unit - Turn Collision on/off
that will allow them to walk through anything but terrain really, if your looking to make a trigger that only works when the unit walks up to the destructible, you can place dummy markers, and use the unit within range event to find when they are close enough to the gate.
 
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