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A snowy forest

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Feb 18, 2010
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This is created from whatever i could recall from my dream a few days ago, I am not sure what concept i should wrote...since it was a dream.

This terrain is a concept of trying to bend in a snowy forest with creatures that is related to the theme of 'snow' and a few touch of fantasy such as crystals, wisp and mammoths (which.. they are no longer exsisted).

Due to other stuffs that i need to attend to, i have not finished the terrain yet, but i would like to put it up first for some suggestion or any ideas that you guys could give or teach me.

Thanks for reading and viewing.
 

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fladdermasken

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Not an awful start, but you should consider some adjustments to the foreground. Mainly, tile variety, dodging nasty texture-blotches on the rocks and natural enviroment.

Loosing up on the fog would also be advisable, in addition to some item of interest to pull attention.
Keep us up to date, and I'll tune in to comment on the updates.
 
Level 23
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Dec 20, 2009
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In case you decrease the intensity of the fog, there might come up a different thing that you want to work on, at least it looks like that on the screen. It seems like the world is ending behind the first background tree row. Right now, the fog hides this feeling to a certain extent. But like fladder said, it should be less fog maybe.

Also trying to randomize the cliffs stone formation a bit could help.
And there is need for some eye-catching stuff.

Apart from that, a good start and again as fladder said, update, update, update....;)
 
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