- Joined
- Oct 12, 2011
- Messages
- 3,449
guys, can somebody help me to edit this model?
I want it to be like this,
on that model you will see that the skull will face to our screen no matter what we do, nah I want that simple square model also do the same thing. thanks
Edit:
I have searched around and find that it's called billboarding
I want it to be like this,
on that model you will see that the skull will face to our screen no matter what we do, nah I want that simple square model also do the same thing. thanks
Edit:
I have searched around and find that it's called billboarding
but still I can't understand how to make itSo how does billboarding work? Well, full billboarding rotates the object with the camera no matter how the camera itself rotates. So whether you move on the X,Y or Z axis, the object “follows” you. The other type of billboardings act on a single axis. So how can you tell on which axis should you billboard your object? Hard to tell. Depends on your mesh. For example, our effect must definitely remain fixed regardless of the facing of the unit. If the unit moves, all attached effects rotate with it. We can prevent this to happen by activating billboarding on the Z axis. But if you view the unit from above, the plane will actually look like a plane. You may want to prevent this by activating a full billboarding.