Hello every one, at the moment im making a map, and i am having troubles with finding some spells or making them, so i have decided to ask some of the brilliant minds of hive to help me out, i need some one to make me some spells that i have in my mind, i dont know which ones are possible and which are not, but any help, advice, or creation is welcome, and of course any one who joins will get my most honest regards and +rep.
So im just going to give you a brief description of the spells that i need.
(The requests in red are done, or in no longer of need)
№ 1) A spell that damages the selected target for X damage and heals the caster for damage dealt.
№ 2) A single target taunt, not AoE, in means a taunt that will force the selected target to attack you for X sec.
№ 3) Defend - There is a footman ability that when switched on and off gives you decreased damage taken from attacks but only from PIERCING attacks, i want the same effect but to all sorts of attacks.
№ 4) Heal shield - a shield that when placed uppon a target heals the target for the next 1/2/3 incoming attacks lasts for X sec.
OR
Just a shield that blocks X damage or if possible the next 1/2/3 attacks of incoming damage.
№ 5) A give/take buff - Decrease buffed units damaged taken by X % and reduces buffed targets attack damage or overal damage by X% for X sec.
№ 6) Аmplify damage - buffed target takes X % more damage from all attacks for X sec.
№ 7) А unit places a projectile (in my mind for the spell is a spinning axe) on the ground (like a ward) that will deal X damage/sec in a AoE arround it for X sec.
№ 8) Ghost walk Buff - Increases the targets move speed to max and allows it to pass through projectiles but removes it ability to attack for X sec.
№ 9) A unit places an ilusion at one point, and when ever it desires it can teleport in its place.
№ 10) A unit has X % to block an attack and deal half the damage that was blocked from the enemy.
№ 11) Chain Heal buff - A unit is chain linked with X units, when one of the linked units is healed, the rest of the chained units will also be healed for X% of that amount, but when damaged the same effect goes.
№ 12) Heals all units in Aoe for X amount, but damages him self for the same amount.
№ 13) On each attack the unit has a X% that his next attack will heal him for X amount.
№ 14) Chain lightning spell that with each target hit, will apply a debuff reducing its armor( or damage)
№ 15) buff mark - When a target is buffed it will heal X amount over time but only if the target does not take any damage during the healing, if it does take damage, it will damage the target for the amount that should have been healed.
№ 16) Buffs all target around the unit in a AoE for X armor and X % move speed increase.
№ 17) The buffed target will bleed for X damage for X sec and when it stops bleeding it will focus attack the caster.
These are all the spells that i need, and i hope some of great folks here could help me with some of them or make some of them for me, because im not much of a trigger spell happy person, (i like terrains and events) please any one who is up to the challenge try and help out, and i hope i inspired some of you with the new ideas for the spells.
That is all, thank you for the time, and help in advance, as i said any one who tried to help or helped +rep as always and a BIG thank you note from me
You can post the spell or advice bellow or P.M me
So im just going to give you a brief description of the spells that i need.
(The requests in red are done, or in no longer of need)
№ 1) A spell that damages the selected target for X damage and heals the caster for damage dealt.
№ 2) A single target taunt, not AoE, in means a taunt that will force the selected target to attack you for X sec.
№ 3) Defend - There is a footman ability that when switched on and off gives you decreased damage taken from attacks but only from PIERCING attacks, i want the same effect but to all sorts of attacks.
№ 4) Heal shield - a shield that when placed uppon a target heals the target for the next 1/2/3 incoming attacks lasts for X sec.
OR
Just a shield that blocks X damage or if possible the next 1/2/3 attacks of incoming damage.
№ 5) A give/take buff - Decrease buffed units damaged taken by X % and reduces buffed targets attack damage or overal damage by X% for X sec.
№ 6) Аmplify damage - buffed target takes X % more damage from all attacks for X sec.
№ 7) А unit places a projectile (in my mind for the spell is a spinning axe) on the ground (like a ward) that will deal X damage/sec in a AoE arround it for X sec.
№ 8) Ghost walk Buff - Increases the targets move speed to max and allows it to pass through projectiles but removes it ability to attack for X sec.
№ 9) A unit places an ilusion at one point, and when ever it desires it can teleport in its place.
№ 10) A unit has X % to block an attack and deal half the damage that was blocked from the enemy.
№ 11) Chain Heal buff - A unit is chain linked with X units, when one of the linked units is healed, the rest of the chained units will also be healed for X% of that amount, but when damaged the same effect goes.
№ 12) Heals all units in Aoe for X amount, but damages him self for the same amount.
№ 13) On each attack the unit has a X% that his next attack will heal him for X amount.
№ 14) Chain lightning spell that with each target hit, will apply a debuff reducing its armor( or damage)
№ 15) buff mark - When a target is buffed it will heal X amount over time but only if the target does not take any damage during the healing, if it does take damage, it will damage the target for the amount that should have been healed.
№ 16) Buffs all target around the unit in a AoE for X armor and X % move speed increase.
№ 17) The buffed target will bleed for X damage for X sec and when it stops bleeding it will focus attack the caster.
These are all the spells that i need, and i hope some of great folks here could help me with some of them or make some of them for me, because im not much of a trigger spell happy person, (i like terrains and events) please any one who is up to the challenge try and help out, and i hope i inspired some of you with the new ideas for the spells.
That is all, thank you for the time, and help in advance, as i said any one who tried to help or helped +rep as always and a BIG thank you note from me
You can post the spell or advice bellow or P.M me
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