That trigger is not very good if you wanna trade the item.
Make a variable and set it to the created item. Then Look at the condition if the item is the one of the variable.
the trigger needs locals
Well he said how to regrow one item... so no need realy..
And if he realy needs it.. I do think it is kinda easy to write:
- Custom script: local item udg_ItemRespawn
Question: Are the items preplaced? if so, I know a simple way to do this.
Well the questions has been answeared so do you realy think this was needed....