- Joined
- Dec 8, 2009
- Messages
- 179
I thought of a new Map giving you a Real Siege-Expierience though not commanding lame and boring single Units but a whole Troops of them.
I'm a great fan of Siege and defense maps but every single one I played where I was able to control the besieging Force was kinda lame and boring to me (no offence as I said I love Siege and defence maps) 'cause I was able of only controling 12 Units at once.
Now my Ideas where basically 3:
-1st don't devide the forces into "attackers" and "defenders" but making every player doing both. (like in a melee map)
-2nd Make the Walls of your Castle actually destructable so that you don't have everytime these annoying cliffs that you can't get over with your Ground-Units.
-3rd Make the Player able to control a really "Force" of Units that can actually besiege a Castle instead of only 12 at once Players should be able of controlling like 100 Units at once.
And as I thought a bit about how to improve this I thought about a more "realistic" Tech system:
-Each and Every City has to make it's own researches and will only affect that particular City.
To get more Action and fun into this map I decided to make this a 4-8 maybe 12 Player map and if I get a positive Feedback upon Beta release I will create a AI.
I also Think I'll add some more interesting ways of getting recources then just chopping wood and mining gold.
FEATURES:
-Troop commanding System
-Ally/Unally System
-Levelable Troops
-Custom abilities
-4 Races (Night elf; Orc; Human; Undead) and maybe some more^^
-Mighty Heroes to improve your army
-Fully destructable Castle
-Custom Tech System
-Epic Battleground
-Custom Recource gattering
-AI??
This Project doesn't have a Name jet so if anyone got a nice Idea please tell me^^
I'll post some Screenies in the next few days.
I'm a great fan of Siege and defense maps but every single one I played where I was able to control the besieging Force was kinda lame and boring to me (no offence as I said I love Siege and defence maps) 'cause I was able of only controling 12 Units at once.
Now my Ideas where basically 3:
-1st don't devide the forces into "attackers" and "defenders" but making every player doing both. (like in a melee map)
-2nd Make the Walls of your Castle actually destructable so that you don't have everytime these annoying cliffs that you can't get over with your Ground-Units.
-3rd Make the Player able to control a really "Force" of Units that can actually besiege a Castle instead of only 12 at once Players should be able of controlling like 100 Units at once.
And as I thought a bit about how to improve this I thought about a more "realistic" Tech system:
-Each and Every City has to make it's own researches and will only affect that particular City.
To get more Action and fun into this map I decided to make this a 4-8 maybe 12 Player map and if I get a positive Feedback upon Beta release I will create a AI.
I also Think I'll add some more interesting ways of getting recources then just chopping wood and mining gold.
For now I need some help at terraining.
Maybe someone writing some sort of Story.
I'll take care of Spells and Systems but I could need some help here too.
And I'm searching for someone having fun at modelling^^;
I could also need somebody creating all the Units, Spells, Buildings, etc. in object-editor; but this must wait for now or I'll just do it on my own^^;
Skinners and Icon-Makers are welcome too but this will be a later on task;
Everyone who got Ideas or wants to be ALPHA/BETA Tester is welcome in the Project Team too
Maybe someone writing some sort of Story.
I'll take care of Spells and Systems but I could need some help here too.
And I'm searching for someone having fun at modelling^^;
I could also need somebody creating all the Units, Spells, Buildings, etc. in object-editor; but this must wait for now or I'll just do it on my own^^;
Skinners and Icon-Makers are welcome too but this will be a later on task;
Everyone who got Ideas or wants to be ALPHA/BETA Tester is welcome in the Project Team too
Team Members | Occupation |
Grantuu | LEAD and Triggers |
Newominus | Beta Tester |
supertoinkz | Beta Tester |
tjordell | Triggers |
ArnaudB | Triggers |
HailFireer | Modeller |
warman45 | R&D Department |
Uzumaki.Minato | Animations and MPI stuff^^ |
HardOn | Tester and Storyline |
FEATURES:
-Troop commanding System
-Ally/Unally System
-Levelable Troops
-Custom abilities
-4 Races (Night elf; Orc; Human; Undead) and maybe some more^^
-Mighty Heroes to improve your army
-Fully destructable Castle
-Custom Tech System
-Epic Battleground
-Custom Recource gattering
-AI??
This Project doesn't have a Name jet so if anyone got a nice Idea please tell me^^
I'll post some Screenies in the next few days.
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