• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

A more complicated question about weapon sounds

Status
Not open for further replies.
In my map i want to put emphasis on things other than creeps and npc attack sounds. I was thinking maybe of giving them no attack sound and make them trigger attack sounds through scripts. One of the questions is: will the map lag if every single npc in the map (there are lots) will have their battle sounds triggered? Or is there another way to apply this effect to my map?
 
Level 23
Joined
Oct 12, 2008
Messages
1,783
In my map i want to put emphasis on things other than creeps and npc attack sounds. I was thinking maybe of giving them no attack sound and make them trigger attack sounds through scripts. One of the questions is: will the map lag if every single npc in the map (there are lots) will have their battle sounds triggered? Or is there another way to apply this effect to my map?

How are you even planning to set this up?
Will you use a DDS to detect damage and play a sound in response?

Until you explain exactly how you intend to make this work, no one can guess whether your method will lag or not.
 
Status
Not open for further replies.
Top