I'm starting on a project; a Hero defense. It's going to be highly random and is heavily inspired by an old map by the name of Destiny Battle (In some ways; possibly even the spiritual successor); from the author Arathil.
Anyway; my question is this. Are there any particular resources that are highly recommended if not necessary? If so; could someone be so kind as to link me towards them. I am looking for systems that are considered valuable; since this is my first 'large' project (Not my first map; by any stretch of the imagination, though)
Currently; I'm only using this system:
Easy Item Stack 'n Split v2.7.4 by Dangerb0y
I do prefer GUI or J.A.S.S that can be manipulated by GUI, however; so bare that in mind.
I apologize if it seems a little ignorant to ask such a question; but I've heard alot of map authors using particular systems lately; so I thought I'd ask while the map is still in it's infancy stages (Currently; there are 9 Heroes -- most of the vital triggers, a few items, and the terrain).
Anyway; my question is this. Are there any particular resources that are highly recommended if not necessary? If so; could someone be so kind as to link me towards them. I am looking for systems that are considered valuable; since this is my first 'large' project (Not my first map; by any stretch of the imagination, though)
Currently; I'm only using this system:
Easy Item Stack 'n Split v2.7.4 by Dangerb0y
I do prefer GUI or J.A.S.S that can be manipulated by GUI, however; so bare that in mind.
I apologize if it seems a little ignorant to ask such a question; but I've heard alot of map authors using particular systems lately; so I thought I'd ask while the map is still in it's infancy stages (Currently; there are 9 Heroes -- most of the vital triggers, a few items, and the terrain).