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Little help please?

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Level 4
Joined
Nov 10, 2008
Messages
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I'm itching to make an RPG map as my first one, but yeah, I have some questions about triggers.
Rather than cluelessly venturing into the issue at hand, I thought it would be so much better if
I went and asked the experts. Most of these must be chicken feed to you guys. ):

So here's some things I need help with (Pardon the noobishness):
-Creep respawn (With item drops intact)
-Unit Perma-follow
-Tips with cinematics
-Trigger (Or system) that disallows carrying of more that 1 type of item (e.g 1 weapon limit, etc.)
-Custom loading screen image (what image format)

I remember having more dilemmas. D: I'm at a loss at the moment. I'll try recalling the others later.

:infl_thumbs_up: Thanks in advance!
 
1) You could make a general drop table, like this:
  • Trigger1
  • Events
    • Unit - A unit dies
  • Conditions
    • (Unit-type of (Triggering unit)) Equal to X
  • Actions
    • Set Point1 = (Position of (Triggering unit))
    • Item - Create 1 Tome of Experience at Point1
    • Custom script: call RemoveLocation (udg_Point1)
The exact trigger with a chance to drop an item:
  • Trigger1
  • Events
    • Unit - A unit dies
  • Conditions
    • (Unit-type of (Triggering unit)) Equal to X
  • Actions
    • If (All conditions are true) then do (Actions) else do (Actions)
      • If - Conditions
        • (Random integer number from 1 to 100) Less than or Equal to 30
      • Then - Actions
        • Set Point1 = (Position of (Triggering unit))
        • Item - Create 1 Tome of Experience at Point1
        • Custom script: call RemoveLocation (udg_Point1)
      • Else - Actions
2) After the creation of the unit you want to follow someone, just use this action:
  • Unit - Order (Last created unit) to Follow (the unit you want to be followed)
3) Tips with cinematics is really vague. There are hundreds of actions you can do in a cinematic. You can try tutorials.

4) http://www.hiveworkshop.com/forums/spells-569/item-system-v1-0-a-139288/

5) *.blp is the format. Size 512*512. http://world-editor-tutorials.thehelper.net/loadscreen.php

References:
[•] http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/variables-5896/
[•] http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/creep-respawn-gui-65987/
[•] http://www.hiveworkshop.com/forums/triggers-scripts-269/things-leak-35124/
[•] http://world-editor-tutorials.thehelper.net/cinconan.php
[•] http://world-editor-tutorials.thehelper.net/triggers.php
[•] http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=65200
[•] http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=57377
 
Level 15
Joined
Nov 26, 2005
Messages
1,151
Permanent follow? Is your unit locust (unselectable) or not?
If not, you should consider adding a trigger, which select the unit to be followed automatically when the following unit is selected, so that you won't allow the following unit to receive another orther.

Cinematics:
http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/basics-cinematic-7069/ <- This one is for the basics. If you want more advanced - search the tutorial section or http://world-editor-tutorials.thehelper.net
 
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