- Joined
- Jul 15, 2005
- Messages
- 356
I've noticed something very strange - and very bad - has happened to one of my skins since the 1.19 patch.
My personal favourite skin was based on the Dark Troll Berserker (DarkTroll.blp).
When I made this skin, I removed its weapons by making them transparent (I think that's called 'alphaing them out' or something like that). Basically, I just used the eraser tool in Photoshop 7.0 to remove them, and that worked fine. (I've now got 7.0.1, so don't tell me I should update. )
Trouble is, since the 1.19 patch, it looks as if the Troll Berserker skin doesn't support transperancies of any kind anymore.
Not only does it now simply have two plain white, textureless axes, but the torn loincloth (where even the original model has some transparency) also has a flat white section where it's MEANT to be transparent.
I tried exporting the .blp file - both with with Image Extractor II and with Warcraft 3 Viewer - and then importing it into the map and using it instead of the default one. Although I did not change anything in the .blp file, I was surprised to notice that the transperancy that's supposed to be on the loincloth of the original model is NOT present when I import the .blp file. The only time that that part of the loincloth is transparent is when you don't use a custom skin for it. Very, very strange, and very worrying.
Why does the skin suddenly and stubbornly seem to resist all attempts to make any part of it transparent(even the parts that are SUPPOSED to be transparent)? What the heck is going on? And is there ANYTHING I can do?
My personal favourite skin was based on the Dark Troll Berserker (DarkTroll.blp).
When I made this skin, I removed its weapons by making them transparent (I think that's called 'alphaing them out' or something like that). Basically, I just used the eraser tool in Photoshop 7.0 to remove them, and that worked fine. (I've now got 7.0.1, so don't tell me I should update. )
Trouble is, since the 1.19 patch, it looks as if the Troll Berserker skin doesn't support transperancies of any kind anymore.
Not only does it now simply have two plain white, textureless axes, but the torn loincloth (where even the original model has some transparency) also has a flat white section where it's MEANT to be transparent.
I tried exporting the .blp file - both with with Image Extractor II and with Warcraft 3 Viewer - and then importing it into the map and using it instead of the default one. Although I did not change anything in the .blp file, I was surprised to notice that the transperancy that's supposed to be on the loincloth of the original model is NOT present when I import the .blp file. The only time that that part of the loincloth is transparent is when you don't use a custom skin for it. Very, very strange, and very worrying.
Why does the skin suddenly and stubbornly seem to resist all attempts to make any part of it transparent(even the parts that are SUPPOSED to be transparent)? What the heck is going on? And is there ANYTHING I can do?