I was wondering how I could get my unit's damage values to equal one round value, say like 100 damage, but instead I get something weird like 102.
Typically I have something like.
Base damage = 100
# of dice = 1
Sides of dice = 1
And it comes out as 102 or something.
My other question is, what is the code(s) for the stat sheet for the skills, the thing that follows every level of the skill so you don't have to type out each skill value manually?
Typically I have something like.
Base damage = 100
# of dice = 1
Sides of dice = 1
And it comes out as 102 or something.
My other question is, what is the code(s) for the stat sheet for the skills, the thing that follows every level of the skill so you don't have to type out each skill value manually?