Hello, I played Warcraft 3 for many years but just started making my own maps a couple of days ago.
I encountered a few basic problems and can't solve them myself. Can anyone lend me a hand?
1. (Solved)I want to make Necropolis able to produce corpses after an upgrade. So I added a 'Create Corpse' ability to it, with a prerequisite linking to a technology. But during my test, the Necropolis always has the ability, whether or not I research that required technology. I even tried to disable 'create corpse' ability from 'Scenario - Upgrade Properties' and that didn't work either.
2. I want to add a button to the Necropolis. When I click the button, it will display a full page of items for sale. What should I do?
3. (Solved) I used customized Necropolis (replacing the original one). When I upgrade it to Hall of the Dead, I can't train a second hero. It says a Hall of the Dead is required. I believe I already set the Gameplay Constants ('Techtree - Dependency Equivalents Tier 2 Hall) linking to it.
4. (Solved) It seems that I can still train the same hero twice since they don't disappear after I trained him. How to restrict on that?
5. (Solved) Hall of the Dead does not attack, even if it has a damage panel.
6. (Solved) First, I need a rather clean Necropolis, shown in the pic below.

After researching graveyard technology, I want these 4 upgrades shown on the command card.

I tried to first disable these upgrades in 'Scenario - Upgrade Properties'. While I was trying to enable them in Trigger Editor, I didn't find any options related to it. Is there any alternative method?
That's all the problems I have so far. I have uploaded my map here. Thanks anyone in advance!
I encountered a few basic problems and can't solve them myself. Can anyone lend me a hand?
1. (Solved)I want to make Necropolis able to produce corpses after an upgrade. So I added a 'Create Corpse' ability to it, with a prerequisite linking to a technology. But during my test, the Necropolis always has the ability, whether or not I research that required technology. I even tried to disable 'create corpse' ability from 'Scenario - Upgrade Properties' and that didn't work either.
2. I want to add a button to the Necropolis. When I click the button, it will display a full page of items for sale. What should I do?
3. (Solved) I used customized Necropolis (replacing the original one). When I upgrade it to Hall of the Dead, I can't train a second hero. It says a Hall of the Dead is required. I believe I already set the Gameplay Constants ('Techtree - Dependency Equivalents Tier 2 Hall) linking to it.
4. (Solved) It seems that I can still train the same hero twice since they don't disappear after I trained him. How to restrict on that?
5. (Solved) Hall of the Dead does not attack, even if it has a damage panel.
6. (Solved) First, I need a rather clean Necropolis, shown in the pic below.

After researching graveyard technology, I want these 4 upgrades shown on the command card.

I tried to first disable these upgrades in 'Scenario - Upgrade Properties'. While I was trying to enable them in Trigger Editor, I didn't find any options related to it. Is there any alternative method?
That's all the problems I have so far. I have uploaded my map here. Thanks anyone in advance!
Attachments
Last edited: