mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Hello, according to the description this should be a regular melee map. Unfortunately there are way too many mistakes in this map, the most obivous of which are:
-Itemdrops make no sense. Not even the item level is specified. Please look at ladder maps (on battle net or netease), and see how the item level and the strength of creepcamps are related.
-Not enough trees near main bases.
-Tavern should not be guarded by creeps, or at least not by that many creeps.
-Humans/Orcs cannot build a town hall near the expansion north of the terrain.
-The terrain is very monotone.
There are also several other questionable design choices, such as the fog and fire which are distracting, many dead ends and small ramps. For 1v1, the map is also not symmetric enough.
For big maps, there is more liberty, but if you want to make a melee map for 1v1 or 2v2, some attention to detail is necessary. As it is right now, the map would need a substantial overhaul. So I'm sorry, but I have to set the map to substandard.
-Itemdrops make no sense. Not even the item level is specified. Please look at ladder maps (on battle net or netease), and see how the item level and the strength of creepcamps are related.
-Not enough trees near main bases.
-Tavern should not be guarded by creeps, or at least not by that many creeps.
-Humans/Orcs cannot build a town hall near the expansion north of the terrain.
-The terrain is very monotone.
There are also several other questionable design choices, such as the fog and fire which are distracting, many dead ends and small ramps. For 1v1, the map is also not symmetric enough.
For big maps, there is more liberty, but if you want to make a melee map for 1v1 or 2v2, some attention to detail is necessary. As it is right now, the map would need a substantial overhaul. So I'm sorry, but I have to set the map to substandard.