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3 archons or 1?

Discussion in 'StarCraft I & II' started by splashy5, Jun 16, 2008.

  1. Zombie

    Zombie

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    Dude....that's not my strategy. I already mentioned that above, I rarely sucseed in developing that, and only when I play with my friends, who really dunno who to attack. Yes, they are indecisive, but if you had to kill one of your 3 best friends, who would you choose?

    What I'm trying to point out is NOT that it's the ultimate strategy against anyone, I'm trying to say that IF YOU SUCSEED in developing that defence, it works very well.
     
    Last edited: Jun 20, 2008
  2. Anything.

    Anything.

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    *Succeed.

    Obviously, you kill the one closest to you, as he/she is an immediate threat :p
    Well, anyways, the point now is that they don't exist anymore, so this conversation is null and void :)

    Let's talk about Twilight Archons.
    1) Are they just beefed up High Templar-Archons?
    2) Who here thinks that "reinstitution of Dark Templars into Protoss society" is just a cover-up to fix the game and not have one player running around with all three races? I do.
     
  3. PurplePoot

    PurplePoot

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    I've played 1v1, 1v1v1, 1v1v1v1, 2v2, 3v3, 4v4, and 2v2v2v2 commonly.

    1v1 is obviously very offensive.

    2v2, 3v3, and 4v4 are usually more offensive, as you try to quickly take out one or two of them with a joint rush.

    1v1v1 are generally slightly less offensive than 1v1, as you are wary about being hit from behind. You usually hit slightly harder and later, but not much.

    1v1v1v1 are much like 1v1, because since there are four people you're less scared of a third hitting you from behind (They have other things to do).

    2v2v2v2 are the most offensive at all, since your team needs to hold the minerals from three other teams, which means keeping them busy at their bases, not yours.

    The weakest one, or all of them at once, depending on how they are (Triple lurker rush FTW!). Kindness has its place outside of strategy games, not inside them.

    If you hesitate to kick their ass, and they don't hesitate to kick yours, they win.

    By that point, the game should really be over.

    Dark Archons are not particularly good because of Mind Control (Feedback and Maelstrom tend to be much more useful), but it's nice when you can grab a Battlecruiser and fire off a Yamato Cannon, for example.

    Against good players, you have a 0% chance, plus or minus 0%, of pulling it off, though.

    1. Yes, exactly, they're epic win, sort of like the old Archon, but now even more awesome (They can pulverize enemy casters from a distance, assuming Feedback has not changed from StarCraft).
    2. I don't, since the strategy is rather undesirable, and Possession/Charm sprung up in Wc3 anyways, showing they don't seem to have much of a problem with it. It's more likely that they just wanted to do something new with the Archon.
     
  4. Zombie

    Zombie

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    Yeah, the game always begins with killing the weakest one, usually with an allience with the other 2 players. And when he is almost killed, you hijack his worker and get back to your base.

    All of them at once?? That's pretty much suicide, because if they manage to kill you, you're dead. Well, I wasn't that hardcore on SC to manage in killing them all at once, so I didn't try.

    It's much less offensive than 1v1. In 1v1 you (I) usually don't hesitate to choose who to attack. I don't have experience of 2v2v2v2, because I used to play in LAN. But I agree that 2v2 is much more offensive than 1v1.
     
  5. PurplePoot

    PurplePoot

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    If you have Dark Archons by that point, you're doing something terribly wrong.

    Also, if you do have them, and manage to tech the race, your enemies are doing something terribly wrong.

    It depends on the situation. If they aren't prepared to fight lurkers or dark templar for example, split your group up to hit everyone at once, and they all die.

    Again, you say yourself that you play with people who aren't willing to take chances, and ironically lose because of it.

    I'm talking about a 1v1v1v1 with four people playing aggressively, which happens as you get better.
     
  6. Tyranid

    Tyranid

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    Blizzard already confirmed Feedback. Oh and they are ARCHONS now, not Twilight. However they remain unchaged except for the name.
     
  7. Razorbrain

    Razorbrain

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    oh noes, there are your 12 carriers!

    but wait, what do i have here? 30 Valkyries with full upgrades dealing about 30 dps each! Oh noes!
     
  8. PurplePoot

    PurplePoot

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    Valkyaries are so bad against Carriers that it's almost funny, in a sick sort of way.
     
  9. Razorbrain

    Razorbrain

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    in an awesome sort of way