- Joined
- Feb 17, 2007
- Messages
- 368
Why doesn't this register when I have 2 units die and want to execute the rest of this trigger. I want it so both units have to be dead, which is why I put the "And" .
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OroKabutoDie
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Events
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Unit - A unit Dies
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Conditions
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((Unit-type of (Dying unit)) Equal to |cffffd700Orochimaru|r) and ((Unit-type of (Dying unit)) Equal to |cffdaa520Kabuto|r)
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Actions
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Trigger - Turn off OroKabuto Energy Update <gen>
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Trigger - Turn off Kabuto Mana Gain <gen>
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Trigger - Turn off Orochimaru Mana Gain <gen>
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Trigger - Turn off Kabuto Skill 1 <gen>
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Trigger - Turn off OroKabuto Life <gen>
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Trigger - Turn off OroChiSkill1 <gen>
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OroKabutoDie
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Events
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Unit - A unit Dies
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Conditions
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((Dying unit) Equal to |cffffd700Orochimaru|r 0265 <gen>) and ((Dying unit) Equal to |cffdaa520Kabuto|r 0271 <gen>)
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Actions
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Trigger - Turn off OroKabuto Energy Update <gen>
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Trigger - Turn off Kabuto Mana Gain <gen>
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Trigger - Turn off Orochimaru Mana Gain <gen>
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Trigger - Turn off Kabuto Skill 1 <gen>
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Trigger - Turn off OroKabuto Life <gen>
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Trigger - Turn off OroChiSkill1 <gen>
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