- Joined
- Sep 14, 2004
- Messages
- 66
Hi.
I'm pretty new to WE and I'm working on a AOS kind of map where you're 2 teams and selects a hero then fight. I'll now explain my problem.
In the beginning, the players in the team starts of with one altar each, where they can select their hero. And when someone has selected a certain hero, that hero shouldn't be selectable by the other players in the same team. I figured out that I could do this using the following triggers:
Now there's a problem. A hero's build time cannot be under 1 second, which means that if say two players selects the same hero within 1 second. The players will get the same hero. Now I want to know how I can solve this.
Problem 2.
I've made a simple multiboard with 4 colums and 13 rows, on that board, the players should be able to see how much time there's left before their hero automaticly revives. I've managed to do this with these triggers.
But, I want the wait time to be higher if the hero's level is high, say lv1=15 secs, (which I have now) and lv2=20 secs. How can I make this?
Btw, here's what my multiboard looks like so far, comment it if you want
Please excuse me if my english is bad.
I'm pretty new to WE and I'm working on a AOS kind of map where you're 2 teams and selects a hero then fight. I'll now explain my problem.
In the beginning, the players in the team starts of with one altar each, where they can select their hero. And when someone has selected a certain hero, that hero shouldn't be selectable by the other players in the same team. I figured out that I could do this using the following triggers:
Now there's a problem. A hero's build time cannot be under 1 second, which means that if say two players selects the same hero within 1 second. The players will get the same hero. Now I want to know how I can solve this.
Problem 2.
I've made a simple multiboard with 4 colums and 13 rows, on that board, the players should be able to see how much time there's left before their hero automaticly revives. I've managed to do this with these triggers.
But, I want the wait time to be higher if the hero's level is high, say lv1=15 secs, (which I have now) and lv2=20 secs. How can I make this?
Btw, here's what my multiboard looks like so far, comment it if you want
Please excuse me if my english is bad.