- Joined
- Feb 27, 2006
- Messages
- 49
1. I've made a trigger that detects, when a hero gets killed by a player, then there comes a text, for all players that say something like, "name of killing player just killed name of the owner of the killed unit". And for instant this map is a footmen frenzy map. My problem is, when a player kills another players base, all the units owned by the player who has goten its base killed, gets killed INCLUDING THE HERO. So if the defeated player, still has its hero allive it says a random player name has killed the owner of that hero. How do make it so, if the hero gets killed because a base gets destroyed that text won't appear?
2. How do make a timer window, that displays the elapsed game time
2. How do make a timer window, that displays the elapsed game time