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(2) Sanctuary

Submitted by eubz
This bundle is marked as approved. It works and satisfies the submission rules.
MELEE MAP

(2) Sanctuary



Who ever has the control of the red dragon has the power to conquer this piece of land.

This is a melee map created by eubz

The Creeps

Creep encampments are stated below:
1. Red Camps -> [4]
2. Orange Camps -> [5]
3. Green Camps -> [6]

Neutral Buildings

Neutral Buildings are stated below:
Goldmines
Number of Goldmines: =[number]
1. low - [10,000]
2. high - [15,000]
others
1. Goblin Merchant - [2]
2. Taverns - [1]
3. Mercenary Camps - [2]
4. Dragon Roost - [1]
5. Fountain of Health - [1]

Screenshots

PREVIEW
[​IMG]

Note

All models and doodads herein are from Blizzard Intertainment. No other models have been exported for use in the map.


Keywords:
sanctuary, fight, sanctum, sanctify, eubz
Contents

(2) Sanctuary (Map)

Reviews
Moderator
Vengeancekael - [Contact] Date: 2012/May/30 16:41:12 Comment: [Approved] Neat melee map, but replace the fountains with mercenary camps and instead replace the center mercenary camp with a fountain of health/mana. Resource Moderation - Rules
  1. Vengeancekael - [Contact]
    Date: 2012/May/30 16:41:12

    Comment: [Approved]
    Neat melee map, but replace the fountains with mercenary camps and instead replace the center mercenary camp with a fountain of health/mana.

    Resource Moderation - Rules
     
  2. eubz

    eubz

    Map Reviewer

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    135
    for change logs and other stuff
     

    Attached Files:

  3. Remixer

    Remixer

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    I think you seperate things too much from theyothers. For examples you have a big group of rocks in every corner and at the south coast. But there is no rocks around the map. You should make it look more smoorth. As well the water is flat. You should make it have some height on it. And some more texture types.
     
  4. eubz

    eubz

    Map Reviewer

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    How about, download the map.
     
  5. Remixer

    Remixer

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    Review. Well it is up to player who likes or not. I did not like. Beauty is in the eye of the beholder.
    Some of part were nice but I do not like spamming alot of somekind of things in one place. For example those stones. Also I did not like those corals and shells. I think they do not fit there. But this time you had setted item drops ( I know u added them to another map too ) But yeah... I do not like using custom "cliffs" neither in melee maps. Exspecially when it sometimes blocks your vision verybaddly ( not in this map though ). But maybe to +-/...

    + Item Drops
    + Symmethric
    + Tavern

    - Custom cliffs ( up to player )
    - Spamming ( up to player )
    - Merchants and creeps are sometimes placed to odd locations for example near the base the merchant camp.
    - Trees could be closer to starting location


    Suggestions:
    - Move trees closer to start location
    - Change maps name to Sanctuary and filename to (2)Sanctuary ( as like Blizzards map does )
    - Near tavern there is bones try to set their height because now they look odd
    - The way to another gold mines could use some dirt and rought dirt not just stone path
    - That it is!
     
    Last edited: May 30, 2012
  6. -Kobas-

    -Kobas-

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    Fix pathing blockers, units can go between this boundary.
     
  7. sonofjay

    sonofjay

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    Hmmm got no time to review all the melee maps being upload this past few weeks, but lets just reserve this post for my review.
     
  8. Almia

    Almia

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    sorry sir eubz,but why does it look like a female reproductive system?
     
  9. MrStormyZ

    MrStormyZ

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    lol, that's what came to my mind when I saw screenshow
     
  10. Almia

    Almia

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    ahahahhaha no offense
     
  11. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    The layout is kind of creative, but please know that players can abuse the cliffs to the south. Warden blink, zeppelin.
     
  12. deepstrasz

    deepstrasz

    Map Reviewer

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    Quite the ladder map.