Moderator
M
Moderator
11:40, 4th May 2014
Orcnet: Set on a melee game mechanics, I'll have to agree the map is fitting even though its only ranged for a 1 versus 1 fight. Creep difficulty is made depending on neutral buildings that can really increase the chances of winning the game which comes up pretty well.
Terrain partaking on the map's execution has a wonderful view and has extreme environment detail than previous or regular melee maps, as well as on changing the trees and cliffs visual output.
Overall map is considered Recommended and best played with friends and people online.
Orcnet: Set on a melee game mechanics, I'll have to agree the map is fitting even though its only ranged for a 1 versus 1 fight. Creep difficulty is made depending on neutral buildings that can really increase the chances of winning the game which comes up pretty well.
Terrain partaking on the map's execution has a wonderful view and has extreme environment detail than previous or regular melee maps, as well as on changing the trees and cliffs visual output.
Overall map is considered Recommended and best played with friends and people online.