- Joined
- Mar 21, 2020
- Messages
- 14
1. problem: So I created quest, and it is working fine except one thing. That quest is about defeating enemy, destroying base. I don't know what event or condition set to mark that question as completed. Because I can not select whole base like "Unit dies". Is there another way? So when I destroy enemy base that quest should be marked as completed. Probably also with pop-up "Continue" and "Quit" after destroying.
2. problem: I created simple quest, inside that quest are 3 requirements. Every requirement is for killing. For example "Kill Unit 1", "Kill Unit 2", "Kill unit 3". I know how to mark each requirement as completed but i don't know how to mark whole question after I kill all of them. I know how to mark whole question as completed if I put for example requirement "Kill unit 3", after event "Unit dies" to mark requirement and mark whole question as completed. But the problem is if I first kill unit 3, not unit 1 or 2, then my question will be marked as completed before I kill all of them. Is there a way if I kill that units randomly, and after I killed last one, is there a way to mark whole question as completed? Not just requirements. Thanks!
Please guys, if you know how to solve this I will be grateful.
2. problem: I created simple quest, inside that quest are 3 requirements. Every requirement is for killing. For example "Kill Unit 1", "Kill Unit 2", "Kill unit 3". I know how to mark each requirement as completed but i don't know how to mark whole question after I kill all of them. I know how to mark whole question as completed if I put for example requirement "Kill unit 3", after event "Unit dies" to mark requirement and mark whole question as completed. But the problem is if I first kill unit 3, not unit 1 or 2, then my question will be marked as completed before I kill all of them. Is there a way if I kill that units randomly, and after I killed last one, is there a way to mark whole question as completed? Not just requirements. Thanks!
Please guys, if you know how to solve this I will be grateful.
