Moderator
M
Moderator
21:46, 10th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(9 ratings)
Hero reworks: Angel, Templar and Raven have all been completely revamped, with a set of new spells at their disposal. New spells: Almost every hero has received a new spell. New reward: Defeating the Shadow Dragons will give the defenders access to Gnome/Goblin turrets. Polishing: Spell tooltips have received a cleaner look, the quest log has been revamped, etc. Bug fixes: Several existing spells, as well as general pathing and AI bug have been fixed. And much more: The full changelog is available below. |
CWeener's Review {Protected maps} V3.04 Review # 21
Reviewing the map "Wrath of Kael 1.6"
Rating System (in weener points:)
1-10 Originality
1-10 Replayability (discounted for most cinematics*)
1-10 Triggering (discounted for protected maps*)
1-10 Terraining
1-10 Object Managing (custom items and destructibles etc...)
1-10 Spells (if applies**)
1-10 Description (On THW and In-game (Loading Screen and information))
1-15 Engaging a.k.a. fun to play
1-15 Misc (size, system implementation, laginess etc...)
-100 or +100 for abiding by THW rules.
* = when one is discounted then other sections maximums are raised, and those sections are judged harder (if your map applies then it will show you what i raised later)
** = some maps dont really need spells so this section is discounted and given an automatic 10.Rating System Scores
Less than 100 = FF- (Reported, You clearly didnt abide by all of the posting rules, and i have reported you for (not) doing so.)
100-150 Points = F- (Rancid and Needs major work. Vote for Rejection and no +rep.)
151-160 Points = F (Bad and Needs work. vote for Rejection and no +rep.)
161-170 Points = D (Below Average and Needs much updating. has potential. vote for rejection and no +rep.)
171-180 Points = C (Okay but Needs updates. has potential. vote for rejection* and no +rep.)
181-190 Points = B (Good but still not reaching full potential vote for approval but no +rep)
191-199 Points = A (Great and probably has reached full potential**. good job. vote for approval and +rep.)
200 Points = A+ (Amazing, you did everything right and went all out, approval and +rep)
* = depending on the map really, and what categories it scored low in
** = not always but most cases.Wrath of Kael 1.6
Triggering scores not available, so other maximums were raised(see rating system*)
1-11 Originality *9* while this map has unique aspects, it's main concept has been done on occasion.
1-11 Replayability *9* It's fairly fun, and decently balanced leaving a lot of room for playability
1-11 Terraining *7* Needs more doodads in the battlefield.
1-11 Object Managing *6* While the item tooltips were adequate, I was very annoyed at the ability tool tips. Especially when learning an ability. I had no idea how much damage I was going to be able to do or with what range.
1-11 Spells *10* Bugfree and a lot were original
1-11 Description *12?* Epic
1-17 Engaging *17* It was fairly engaging, with lots of random events thrown in.
1-17 Misc *17* Everything here was perfect.
-100 or 100 Rules *100*
0-200 All-in-all *187* B+ (Good but still not reaching full potential vote for approval and +rep was given)
Author's Note,
This map was great, I liked the concept and execution. I did however note bugs, as well as a few dislikes. These are fairly common dislikes in my opinion, you could easily get an A for this map.
Bugs:
Amulet of glory has annoying "1" in icon
I can control a shop ? and tell it to build me a lumber mill. ??
The shop is female villager model, yet has male voice.
Recommendations:
Add more height variation in battlefield.
Add more doodads in battlefield.
Fix the bugs.
[Liked]
Well, there is simply too much to say about what I like.
[Didn't like]
Tooltips for abilities were inadequate.
Terrain in battlefield was ehh...
~~~~~~~~~~~~If any map I've reviewed has been updated, feel free the ask me to re-review it. or if I haven't reviewed YOUR map, feel free to ask me.![]()
I just don't like to test and review friends maps
But pls dude fix TERRAIN
No honestly what is with camera bounds on right side of map, grrr, also dalaran tree wall is fail, pure fail...
EDIT:
OMG dude wtf is this:
Grrrrrrrrr
Prevent Queen from going far
Events
Unit - A unit enters RГ©gion 029 <gen>
Unit - A unit enters RГ©gion 028 <gen>
Conditions
(Triggering unit) Equal to Queen Senerin 0013 <gen>
Actions
Unit - Move Queen Senerin 0013 <gen> instantly to (Center of RГ©gion 006 <gen>)
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Oh so you don't see anything new than just the different race? Oh and they serve the Undead <.< You may not have noticed that when playing the first part of my castle defense map.
Edit: Updated
Very well thank youI played your other castle defense maps and they were quite good. I'm just posting to mention that at the very end of your map description you wrote "Defense of Argur" twice. Anyway, I'll possibly try this with a few friends later if they're in the mood for castle defense.
LOLYes you may xD
Edit: 2.4 released, don't expect any updates for some time anymore. 2.5 will take long.
Fixing the triggers will take some time since the triggers were made long time ago xDWell 3/5 will be mark (at least in my eyes), you still need to fix memory leaks (well some) and fix some triggers!
Then come empty terrain on some places! Hints, quests, special events etc etc!
Also we can't forgot modes or game commands![]()
Fixing the triggers will take some time since the triggers were made long time ago xD
Game modes will be added, as well as game commands etc.