🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
the link must be written like that:
[ url=http://website-you-want.com]name should be displayed[/url)
e.g: [ url=http://hiveworkshop.com]best website ever[/url]
only without the space before url
Lots of people have over 1k posts, that means little. I went over 1k long before Rasmus did. In fact, I remember how I used to have more posts than the next 4 total posts combined. It took Ras well over 4 months of me being totally inactive to be able to surpass my post count. The quantity does not matter, it is the quality.
The more you post, the less time you spend playing Warcraft III or making maps. Thus, you lose the majority of your games due to lack of experience and produce maps at a slow rate because you try to achieve an impressive post count.
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