What I'm trying to do:
I'm trying to save the level of Ability being cast to a HashTable and load it. Here are my triggers.
Saves The Level:
Problem:
It doesn't work.
+rep to anyone who can help me fix this.
I'm trying to save the level of Ability being cast to a HashTable and load it. Here are my triggers.
Saves The Level:
-
Hashtable - Save (Real((Level of (Ability being cast) for (Triggering unit)))) as 1 of (Key (Casting unit)) in Natures_Bloom_Hashtable
-
Unit - Set level of Nature's Bloom Dummy Bloom for (Last created unit) to (Key (Load 1 of (Key (Casting unit)) in Natures_Bloom_Hashtable))
Problem:
It doesn't work.
+rep to anyone who can help me fix this.