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Guys I was wondering with all the disappointed fans out there. Is warcraft 3 reforged worth it or it the classic better? I have not purchased it because I am still deciding.
Here are my concerns:
1. Graphics: I was expecting HD lighting and shadows like the one released in Blizzcon. Is it...
So I tried changing the Grunt's model for the Burning Blade's Grunt model using MPQ Editor, but for some reason it just doesn't appear in game, can somebody give me a hand? (Yes, this is probably a novice question and yes, replacing the game archives is a bad move, but it's just something that I...
Basic version | Experimental version | Widescreen Fix
Current version v1.0.5a
Introduction
Now it's possible to edit the standard interface of Warcraft without the need to inject third-party libraries.
Requirements:
WarCraft III patch 1.26a;
Experimental version of pjass.
Code
Memory...
Basic version | Experimental version | Memory Hack
Current version v1.2.0c
Widescreen fix for Warcraft III
A standalone version of RenderEdge with only widescreen fix.
Adds support for monitors with aspect ratios wider than 4:3.
Installation
Just put the .mix file from archive into the...
Introduction
Usually when you import a custom skin into your map it overrides the default one. But what if you want to use a custom skin and the default one or other skins for the same unit model at the same time? You can see bellow how to do it.
What do you need:
War3 Model Editor by Magos...
Basic version | Widescreen Fix | Memory Hack
The experimental version is no longer supported, use basic version.
Introduction
RenderEdge is a modification for Warcraft III, aimed first and foremost at improving the graphical components of the game by implementing a newer version of the...
Experimental version | Widescreen Fix | Memory Hack
Current version v0.3.0
Introduction
I think many people have seen the Nirvana project where the author has implemented Normal Mapping, Shadow Volume, and various post-effects. I decided to continue his work.
RenderEdge is a modification...
This is my first post on this forum so please correct me if I did anything wrong.
I've been working on this map for a very long time now and recently while I was testing it I noticed some of the units have lost the ability to attack. The attack doesn't show at all:
<- Like this
I checked and...
Example of spell with a ratio of armor. I changed the defensive multiplier to 0.01 in my map. And the trigger on and off matching to a text of display of the damages which undergoes the unity, so I deactivated it because to put the armor in a variable it was necessary to inflict the damages.
I want to create a spell with ratio armor for my hero tank, may I put his value of armor in one variable? Or is needed a script? And how make it?
Thank you for help,
Łapin Viktus (fr)
I try to change hot keys of the attack-move action on my map, the spells of my heroes are in AZER because I am in Azerty thus my hot keys is A, and I look has to put it Q.
Can I change this with Keycraft or use a dummy spell when we press Q ?
Thank you for help,
Łapin Viktus (fr)
I need just that picks the model of an War3 normal Sorceress, and do two things.
- 1) Put the "head" of Emissary (The Human Mage, of War3, version of HE Priest priest but human.)
- 2) Make the sorceress "forms" or "body" more "Male" understand? no breasts, and no female contours the body...
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