tldr: The goal of this post is to find an accurate and robust get_mouse_screen_position() for the community.
Big thanks to @Unryze for helping me find stuff in the 1.26 game.dll!
So for a few patches now, there is a way to get the mouse world coordinates. However there is no way to get the...
I want to make a hero that is all about shifting forms. They will have 4 forms total, one of which is the default. I started out by making custom versions of bear form, crow form, metamorphosis and burrow with the idea that I would just make each one transform the hero into one of the other...
Today I'm working on something that I'm struggling with.
I have a character that I'm calling the Artificer (model is a Gnoll with a Crossbow), and I want them to have a toggle-able ability (based on the Bear Form ability) that has the following effects:
1) Changes the projectile to...
Working on my War of the Ring map, I have found that I need a very, very specific hero spell.
Green = Finished
Red = Unfinished
Orange = In-game skills I've tried to edit
Dark Binding - Transforms specific unit into Black Rider permanently, max 8
Shadow Walk - Teleports self and...
I gave the High Elf paladin the ability to Transform.
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The code works fine, but this is supposed to raise movement speed. The transformed unit is slower and every time the unit goes back to normal, he disappears for a brief second and then reverts to...