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I've been working on a risk map with a basic ai. Units come in 2 categories - basic and special. Basic units are limited by building upgrades. Special are trained using gold and food.
There are 5 areas each with 15 capturable settlements. This is the fel swamp which occupies the centre of the map.
Renaissance: Total War
A strategy map that takes place in Europe from 1400 AD to 1600 AD. Players will be able to conquer enemy cities and fight land battles on large maps.
The playable factions:
England
France
Kingdom of Castille
The Holy Roman Empire
Denmark
Poland
Lithuania
Republic of...
This is real-time strategy map based on Civilization 5 and 6. The map will include lots of civilizations to play each with their own unique ability. England works differently from the Aztecs. The goal is to crush your enemies in combat or collect the most victory points by the end of the game...
Infantry for use in imperial risk type games, Crimean war stuff, Franco Prussian war stuff, ww1 stuff, Paris Commune stuff etc Based off of Herr Dave's Russian infantry models
What is your favourite strategy/risk, altered melee and melee map/game that you ever having fun with? E.g.
Maybe it could be an RTS game as well apart from being relative to WC3R?
Winimasker
Thread
altered melee
best game
favourite game
gameplay map
melee
real time strategy
risk
strategy
warcraft 3 reforged
Risk Reforged: Rome (RX3)
By Cobalte
A fresh take on Risk in which up to 24 players compete to restore the glory of the Roman Empire, doing battle across the historic Provinces of Rome and its allies during its greatest extent in 117 AD. Except Scotland.
Basic Gameplay
At the start, all...
im asking the community on how much level cap should we really used to, for a normal rpg game,,
i saw some post got 40- 60
i saw 99
and other just got a way more than a hundred...
since having a high XP rate around which level of character will starts to slow down?
can anybody enlighten me...
Here we go, a game which sweats of baguette and honhonhon all over the place. It won't be a very large scale project but will have a solid finish line. I'm eager to show what i learned about JASS !
France Total War, qu'est-ce que c'est ?
From the shadows of my home country, it shall be a 22...
The map is LotR Risk Strongholds, it is a competitive map, you will be credited in the loading screen of the version and in F9 (credits).
My map uses default Blizzard cliffs so you need to be good at managing those, the edits are to expand and or remake the layout of 2 "strongholds"(bases)...
Greetings everyone, i'm an author of the "Northrend the Aftermath" map which has some similarities with the famous "Lordaeron The Aftermath". The work on this map started from modifying an old Harald's map "Rise of the Lich King", which i was granted permission to continue.
Gameplay:
This is a...
Hello, Hive.
I'm working on a Risk map and I have two resources - gold and renown.
Now, a leaderboard for gold only is pretty much standard, but I can't really see a way for me to include renown on that same board.
Note: I don't want the leaderboard to display current gold values, I want it...
Hello ladies and gents,
I'll ask you kindly to share your thoughts on this, maybe add your ideas if you have some and your honest opinion if you think it is worth remaking this map.
Lately I became nostalgic again watching a video about the 12 year old custom map Creep Wars.
If you can't...
Hey Guys,
I'm developing a Map similar to the style of Maps such as Greece. Risk, and so forth and I'm having a bit of trouble trying to have an income system based on the number of acquired buildings. I've seen pseudo-code such as this obtained from How do you make buildings that generate...
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by S02
Introduction
Crusade over Europe is a Medieval themed Grand Strategy map that beside featuring the ordinarily found medieval arsenal and equipment will also have as a key element a Religion system which will contain Crusades and Jihads.
Another key and distinct component...
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