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Hello!
I need to find a way to get upgrade(research) gold/wood cost. I know that there are exists: BlzGetUnitGoldCost, which works for unit only and GetAbilityLevelIntegerField.
The latter can be set to get "gold cost" of ability.
As i know functions like GetAbilityToolTip are used with units...
I have tried to find a way to make an upgrade change a unit's creation speed for a while now. Even checked the trigger editor for such option. Couldn't find anything that has to do with the unit's creation speed though. I might've not looked close enough, but does anybody know how to make an...
Hey.
Is there any way to check if a building is researching an upgrade? No, I'm not asking for these:
Events
Unit - A unit Begins research
Unit - A unit Cancels research
Unit - A unit Finishes research
I'm looking for something like this:
Condition - Is Unit Researching {Upgrade}...
Hello, so I'm making a 1v1 TD kind of map and I'm trying to make it so units upgrade when a player researches an upgrade!
So basically I have a trigger which spawns 2 Grunts and 2 Headhunters, and there is an upgrade that upgrades the amount of Headhunters spawned to 4. Now here comes the...
I want to increase the level of an ability by setting the current rersearch level of a corresponding tech, which increases the ability level. My goal is to increase the strength of the paladin in the test map. I'm using the item ability for that, but I can't get it to work. Does anyone see my...
Hey guys, im trying to create a warcraft map which would also contain a shop that players can reseach in.
I have tried a few things here and there but nothing seemed to have worked(or im just screwing something up),i already have the upgrade set and everything i just need to know how do i get it...
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I'm trying to find relationship between video games behavior and personality traits.
I believe Hiveworkshop is one of the best community of players. So please take your...
Hello everyone :)
Few months ago, I asked you to help me with my psychological research, which is important for my Bachelor's degree. My research is about strategy games and personality traits. I think Hiveworkshop is one of the best community of strategy game players. So please take your time...
Hello Everyone,
I am working on a trigger that involves upgrading a unit when it dies then resurrecting it. The function itself states: ("Setting the Current Research Level of 'X' = Current Research Level of 'X' + 1").
It works!!! but only for the first two times the unit dies. At the third...
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