• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!



    I'm looking for people who would be interested in participating in my project "Dark Stone - Custom RPG".

    Hi, I had already made a post in October 2021 and I'm making a new one because I've made a lot of progress on my map and I'm starting to have a more global view of what to do. The concern being that the ambition is great and I find myself limited, not by the work in itself (even if it's a big...
  2. ravellani

    Permanent Item stacking

    I have seen in Warcraft 3 maps that some permanent items can be stacked in 1 hero inventory slot but the hero still gets the buffs from all the items. How is this done? For example: 15 Claws of Attack in 1 slot and the hero gets a damage bonus of 225 which is 15 times 15.
  3. Anton Wulff Jensen

    Crafting at a vendor, using items from inventory

    Hello. I am currently making an rpg map, and I need to make you capable of making/buying some specific items, when you carry some specific items in your inventory. I've been able to make a trigger, that adds an item to a shop when a player carries a specific item in the inventory. However, I...
  4. The_Spellweaver

    [Defense / Survival] teamwork hero defense, crafting, politics

    I apologize for bad formatting in advance, and for bad writing, I wrote this hastily. I've been playing Terrania for a while now, and it felt very inspiring. The teamwork crafting, combined with survival/defense was the first I've seen in a wc3 map. Now I probably just didn't play enough maps...
  5. CodeBlack

    [Miscellanous / Other] CodeBlack´s WIP Corner

    Hey guys, Since i am working on multiple projects at once, i decided to reduce it all down to one thread. Some of those maps are in very early stages some are mostly finished; anyways... i hope you like my Ideas and have fun trying them out. Feedback, ideas, comments etc. are very appreciated...
  6. Xeryxoz

    [GUI] Specific Crafting/Smithing System

    I need a GUI crafting system with a few specifics, one that I can edit with adding my own items to it. So here are the specifications for it. -Needs to be GUI. (I can't understand Jass) -Coding has to be neatly organized and separated with comments with instructions (What to touch and what I...
  7. Alethos

    Desolate Wilderness [Survival] - Development/Recruitment Thread

    Project: Needed: ******* Boss Boss- Someone who likes to trigger and make cool mini-boss fights **Combat Guru- I need either an idea person or else someone to actually help work on a simple, fun, and effective combat/pvp system *Trigger Pro- Either someone who can look over my GUI...