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Hi, I had already made a post in October 2021 and I'm making a new one because I've made a lot of progress on my map and I'm starting to have a more global view of what to do. The concern being that the ambition is great and I find myself limited, not by the work in itself (even if it's a big...
I have seen in Warcraft 3 maps that some permanent items can be stacked in 1 hero inventory slot but the hero still gets the buffs from all the items. How is this done? For example: 15 Claws of Attack in 1 slot and the hero gets a damage bonus of 225 which is 15 times 15.
Hello.
I am currently making an rpg map, and I need to make you capable of making/buying some specific items, when you carry some specific items in your inventory.
I've been able to make a trigger, that adds an item to a shop when a player carries a specific item in the inventory. However, I...
I apologize for bad formatting in advance, and for bad writing, I wrote this hastily.
I've been playing Terrania for a while now, and it felt very inspiring. The teamwork crafting, combined with survival/defense was the first I've seen in a wc3 map. Now I probably just didn't play enough maps...
Hey guys,
Since i am working on multiple projects at once, i decided to reduce it all down to one thread.
Some of those maps are in very early stages some are mostly finished; anyways... i hope you like my Ideas and have fun trying them out. Feedback, ideas, comments etc. are very appreciated...
I need a GUI crafting system with a few specifics, one that I can edit with adding my own items to it.
So here are the specifications for it.
-Needs to be GUI.
(I can't understand Jass)
-Coding has to be neatly organized and separated with comments with instructions (What to touch and what I...
Project:
Needed:
*******
Boss Boss- Someone who likes to trigger and make cool mini-boss fights
**Combat Guru- I need either an idea person or else someone to actually help work on a simple, fun, and effective combat/pvp system
*Trigger Pro- Either someone who can look over my GUI...
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