- Joined
- Nov 9, 2006
- Messages
- 2,561
Looks interesting visually.
I think some areas could be more open.
Maybe add a low hp door into center path, otherwise scouts are gonna run into the camp.
I have a feeling that the creep triangle is also.. too potent for xp?
Marketplace is kind of broken for 1v1 when you have item level 5+ drops on the map.
Bases need more trees for sure.
Goldmine creeps need normal aggro to prevent base building on the premises.
Players will most likely creep shop, expand and greed middle camp with towers, then proceed to camp marketplace for op items.
I don't see players using the rest of the map.
I think some areas could be more open.
Maybe add a low hp door into center path, otherwise scouts are gonna run into the camp.
I have a feeling that the creep triangle is also.. too potent for xp?
Marketplace is kind of broken for 1v1 when you have item level 5+ drops on the map.
Bases need more trees for sure.
Goldmine creeps need normal aggro to prevent base building on the premises.
Players will most likely creep shop, expand and greed middle camp with towers, then proceed to camp marketplace for op items.
I don't see players using the rest of the map.