Here he is.
Finally the Boss of the Abiter's Grounds has dicided to visit the Hive and grant us with his presence.
The legendary Stallord!
I created him by using Skeleton/Frostwyrm Geosets.
ALL the Animations are made by me.
His height should be the height of the Pitlord.
He can attack both ground units (Claws) and flying units (Breath).
He also can just use his breath to damage enemy units. (Stand Channel)
He drags himself across the ground. (Walk)
When he dies he slowly turns black and then disapears. (Dissipate)
Also you should use the following settings: (Ctrl + D)
(I used the human paladin)
speed 300
walk 125
run 125
SelectionScale 2.25
shadowW 220
shadowH 220
shadowX 80
shadowY 80
modelscale 1.20
death 3.00
cool1 2.05
backSW1 0.500
dmgp1 0.600
weapType1 MetalHeavyChop
cool2 2.05
backSW2 0.500
dmgp2 0.600
MissileArt StallordBreathMissile
MissileSpeed 900
Qfact2 0.25
Hfact2 0.50
weapTp2 msplash
Qarea2 250
Harea2 150
Farea2 75
splashTargs ground, structure, debris
weapsOn Both
minRange 100
armor Wood
unitsound FrostWyrm
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Update 24. Jan. 2017-----
-Remade the Chest Area
-Now has a teamcolored Heart and Glow
-Attack Animations are now faster (Before: 1.5 seconds Now: 1.1 seconds)
-New Dissipate Animation
-Has now more accesories: Arrows in his Chest and Head; A bit of Hair behind his Head. (You know what i mean if you google 'Stallord' and look a his head)
-His Head is now a bit different.
-----
Update 07. May. 2017-----
- Horns are now darker in color to be more in tune with the Artwork of him. (
Artwork)
- His dorsal fin is also a bit darker than before
- The dust/dirt emitter is now trailed (or has a tail like it is called in the emitter editor)
- The cracked ground effect has been archived after two days of thinking and testing via event object. (suggested by @HappyCockroach )
-----
Update 22. May. 2017-----
- The dust/dirt/rock emitter has been changed (by @HappyCockroach )
- He is no longer stuck to the ground. He uses now the 'simian' style.
- The Walk animation has now more movement. (by @HappyCockroach )
- The other animations are bit tweaked with.
- Removed the Cracked ground effect. (Reason is seen
here)
---notices---
- I may or may not add my own BTN/DISBTN + Scorescreen.
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If anyone wants to make a BTN/DISBTN for him than you can do this.
If you use this model then give credits to me for this idea,
but don't distribute him and don't edit him without my permission!?!