Ohhh, forgive me for my lack of knowledge xD, but I really don't know anything about this.
I just thought that the models of these trees could be inserted into the world/map editor just like any model, and they would work (erasing war3mapImported, etc).
But maybe importing trees into the world/map editor is not the same as other models? I just donโt know
![Big Grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Big Grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
, I dared to make a different texture for them even if I didnโt know how to implement them in the World/Map Editor
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P.S. Perhaps you werenโt asking at all about what I was answering about xD
![Cold face :cold_face: ๐ฅถ](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/1f976.png)