Credits to Blizzard
Models, animations and sound extracted by me, with the help of my dear friend
@jeremias talavera who collaborated helping me with particles and visibility and lastly Kaizer123 thanks for the texture.
Helmet -
Ghost Visor - Reveals the location of enemy units within a radius of 20 from Nova's position. Can detect
cloaked and
burrowed units.
Rangefinder Oculus - Increases Nova's vision and the range of her non-melee weapons by 2. Increases the range of Nova's melee weapons by 1.
Indoctrination Visor - Allows Nova to
take control of target enemy unit.
Heroic units are immune. Only one enemy unit can be controlled at a time. Effect lasts until cancelled. Cooldown timer begins once the effect has been cancelled.
Suit -
Tactical Stealth Suit - Lightweight armor that enables permanant
cloaking. Adds +150
life, +1
armor, and +0.25 movement speed.
Turbojet Jumpsuit - Durable armor that allows Nova to jump up and down cliffs. Adds +250 life, +2 armor, and +0.5 movement speed. Cannot cloak while wearing.
Apollo Suit - Psionic amplification suit. Adds +200 life, +1 armor, +0.25 movement speed, and +100 energy. Increases energy regeneration rate by 50%. Can cloak while wearing.
Phase Reactor Suit - Prototype teleportation suit. Adds +200 life, +1 armor, and +0.25 movement speed. Allows Nova to teleport to a nearby targeted location. Nova is cloaked for 10 seconds after teleporting.
Gadget -
Pulse Grenade - Deals up to 100 damage against enemy ground units in the target area. Does not damage friendly units.
Flashbang Grenade - Stuns and disables the Detection of enemy ground unit and air units in area of effect for 5 seconds. Massive units and friendly units are immune.
Stim Infusion - Increases attack speed and movement speeds by 50% for 10 seconds. Heals Nova for 200 life over the effect's duration.
Holo Decoy - Deploys a holographic duplicate of Nova that can be controlled. The hologram deals 25% of Nova's damage and takes 25% less damage. Holographics can't use abilities, are instantly destroyed by psionic storm, and are detected by detectors.
Ionic Force Field - Provides Nova with a shield that reduces incoming damage to a maximum of 10 until 500 damage is absorbed. Shield lasts for 10 seconds.
Weapon -
C-20A Canister Rifle - Sniper rifle. Can use Snipe to deal 125 damage to a target enemy unit at long range. Can attack ground and air units.
Hellfire Shotgun - Close range shotgun. Deals damage in a frontal arc. Allows use of Penetrating Blast to deal 50 (100 vs light) damage to enemies in the arc. Can attack ground units.
Monomolecular Blade - Melee weapon. Ignores enemy armor and shields. Can use Dash Attack to dash forward a short distance and deal 50 damage to enemy units in Nova's path. Can attack ground units.
Plasma Rifle - High output energy weapon. Melts targets into superheated plasma that damages and slows nearby enemy units. Can use Plasma Shot to damage enemies and create additional plasma.
Blazefire Gunblade - Versatile melee and ranged weapon. Attacks deal area damage. Can use Fury of One to execute multiple attacks against enemies in a large target area. Can attack ground and air units.