I'm developing a Vampire - The Masquerade game for which I need custom models, and I believe this one may be useful to some of you.
The model: It's basically a retextured and thorougly reanimated zombie, with portrait, hero glow and slight model alterations (like bigger fangs or pointy ears). In game, it looks fairly different from the regular zombie despite sharing the same model (albeit this looks better with 1.3 scaling). I really liked the base model for it, so I didn't alter it much (though I'm considering adding a cloak or pauldrons).
The texture can be used for replacing the regular zombie as well, if you want a less descomposed/grayer look.
Comes with custom icons.
The background: Vampire - The Masquerade is a tabletop RPG, similar to DnD, from White Wolf Publishing. It's set in the World of Darkness, a dystopian version of our universe where vampires, mages, wraiths, werewolves and other creatures roam hidden from mortal eyes. The main purpose of Vampire is to maintain the "masquerade", which is to not let people know of the existence of vampires. My game aims to recreate this RPG as a Diablo-esque RPG.
(The drawing at the end is property of White Wolf Publishing. This is what I aimed to achieve).
Nosferatu: The name of the model comes from one of the playable "clans" of Vampire - the Masquerade; which, in turn, comes from the film Nosferatu: A symphony of horror. This clan of Vampires are cursed with utmost ugliness, but they have innate stealth abilities in turn.
The game: The game is still in the earliest alpha stages, as I still need a group of collaborators to help me do it. If anyone is interested, PM me.
Updates/changes/bugs:
Fixed:
-The unit went underground when dying. Now he dies properly.
Added:
-Version with no Hero Glow added.
-Version with no custom textures added (uses zombie texture).