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Light combat unit temporarily converted from peasants
Ranger
Ranged unit can be upgraded to Rifleman or Armored Archer.
Rifleman
Ranged unit with increased damage but slightly shorter range.
Mage
Supporting Spellcaster
Notes:
These are supposed to be experimental models to learn how to animate models and to learn more about the process of making custom geosets.
Animations of these models will be subject for improvement in future updates.
If you can and if you have time it will be really good to have a custom pack of icons for these models.
Notify me for any issues in each models.
Please give proper credits when using any models from this pack.
Do not ask for the other models in the image some of them are in my laptop and I might not be able to recover them. I'll just remake them once the repairs are done.
Do not upload any part of this pack to other sites
(seriously why are you uploading models from hive creators to other websites you are not even asking permission and not giving proper credits???)
Do not edit without permission
Updates:
merged the unit and portrait models
tweaked some animations
added militia and mage models with icons
Credits:
Thanks to Herrdavefor giving me permission to use his models as base for some of these models.
A very nice pack of highly edited models. The textures are nicely chosen and the animations are very well adapted.
I would have liked to see more variety in the faces, but they are generic as they get.
Good job.
so the general idea is to have the Ranger serve as the basic ranged unit for the human faction then have it upgraded into a Rifleman with an additional damage but slightly slower attack rate and slightly shorter range or into an armored archer with the same range and attack rate but with bonus armor. this explains why they share the same base model.
so the general idea is to have the Ranger serve as the basic ranged unit for the human faction then have it upgraded into a Rifleman with an additional damage but slightly slower attack rate and slightly shorter range or into an armored archer with the same range and attack rate but with bonus armor. this explains why they share the same base model.
That's great. However, more differentiation would do wonders to the visual and unit recognizability. For instance, the Berserker can easily be identified in a pack of Head Hunters and the other way around.
A very nice pack of highly edited models. The textures are nicely chosen and the animations are very well adapted.
I would have liked to see more variety in the faces, but they are generic as they get.
Good job.
Good models really, good quality, even being the concept so simple, i would happily replace the native models by these. Any swordman, spearman and so in the future?
I think I can count the number of human rifleman models on this site with one hand. Glad the idea hasn't been forgotten. Should you have plans to expand this, I can suggest a human crossbowman, not a lot of those floating around.
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