Footman model, the body is a modded Militiamen. The screens show the process to made it, Helmet the campaign one with polys added to make the golden sections, a visor with similar work, shield... The sword is a rip from the of the millions of WoW footman circulating on the web.
The model uses Footman/Knight/Garithos and Headhunter textures, Portrait animations and camera angle from the bandit, the face uses Villager man 2 skin, and Medivh teeth.
Added Mounted version "The cavalrymen". This model uses the Knight animations modded to fit model. While is a bit fat in size 231Kb per model, it have everything in one package. Even the drinking animation to preserve the footiness.
04/12
Update:
Shield position, and Defend animations corrected.
Faulty normals on the golden parts corrected.
Cloth bones re-assigned.
Face texture changed to VillagerMan2, to give a younger appareance.
Texture on the helmet, re-mapped.
18/12
Update: Worked the Helmet shape and textures, the twich in the yellow sections is minimal now. Pauldrums re-skinned.
20/12
Update: Worked the Stand-4 to made it a bit cleaner.
15/01/2017
Added Cavalrymen to the bundle.
Updated again - Stand 4 last frame corrected, The floating sword appearing in Spell animation corrected.
19/02/2017
Removed the extra images, Cavalrymen attachment points now working as intended.
02/05/2017
Added the Halberdmen to the bundle. Thanks to Wandering Soul for allowing me use his Pikeman animations on this version.