Moderator
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Moderator
![]() | Orcnet | 01:20, 12th Oct 2013 |
![]() Gilly Shire (Version 1.1)
Overview: Gameplay ![]() ![]() ![]() ![]() ![]() "I'm expecting the map should be filled more with green level creep camps than an orderly manner of intermediate level of creeps globally present, since its a compulsive team-based game you did well with organizing the formation of the player's region, as well it goes with its nearby expansion. Still I suggest you give in more on easy take out spots than letting the players to enforce economy growth." Terrain ![]() ![]() ![]() ![]() ![]() "The map's layout is neatly executed with its simple decors current made it really good, by the looks of it reminds me of a small country side for hobbits?. Anyhow I couldn't say anymore for its decent look." Management ![]() ![]() ![]() ![]() ![]() "To my testing, I could say your map is fitting for a fair grade and useful for team base playing." Total Score: (Gameplay[x/5] + Terrain[x/5] + Management[x/5] / Total Score[15] * 50 + 50)
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