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Dracula's Revenge...Alpha

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
its like a dota crossed with a 1 vs (many players) map...
my second multiplayer map
my 1st kind of this type
its in alpha version

Keywords:
demon.spider, dracula, alpha
Contents

Dracula's Revenge...Alpha (Map)

Reviews
11:59, 11th Jun 2008 MasterHaosis: What more to say, read Rui's and Ash's comments I wont repeat same, I will just reject map due to many bugs there

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Moderator

11:59, 11th Jun 2008
MasterHaosis: What more to say, read Rui's and Ash's comments I wont repeat same, I will just reject map due to many bugs there
 
Level 31
Joined
May 3, 2008
Messages
3,155
-Cinematic too fast (Can't read finish what it type)
-Friendly fire is on (Which is not a good thing if you had jackass in your team that would kill princess at purpose)
-Once the cinematic end, the camera should be reset back at the position of where the hero selection unit are.
-Hero selection area should had hero information to make the selection much easier.
-Sky Rider can easily escape by riding his air unit.
-Sky Rider unable to attack ground unit once it fly.
-Vampire unit take quite a long time to reach it's destination.
-Vampire unit spawn quite fast and a lot considering the distance it needed to reach it's enemy (This cause major lag)
-Some unit seem can't be killed at all, it keep respawn and respawn and respawn (I consider this as 1st bug)
-Barrage tooltips for Sky Rider missing (For the hero learning icon) but it doesn't matter.

Overall - 1/5

I test this with my friend and most of them doesn't like the part where those vampire unit seem to had infinite life and the major lag cause by the continues spawn of those creep.
 
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