Moderator
M
Moderator
23:48, 7th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(2 ratings)
Current Version
->v.1.05D
- Fixed Crushing Wave Bug for Tidal Lords
- Fixed the Caravans spawning on the map border islands
- Increased Ground and Air Unit Build Times by 20%
- Increased Main Building Supply by 10 (45) and Farm Supply by 5 (20)
- Removed the Randomized Creep Camps Mechanic to kill the lag at the beginning
- Added in Last Resort to Medium and Easy Difficulty Races; Last Resort is cheap gold but high costing in population ability that allows for quick reinforcements at your main base.
->v.1.04D
- Balancing
-- Buffed Shredder Attack
-- Buffed Shredder's Cluster Rockets ability
-- Nerffed Archer Crews range
-- Nerffed Merchantmen attack range
-- Nerffed All Phoenix Fire based abilitys attack speed
-- Fixed Phoenix Fire bug
-- Added 50 attack range to Tier 1 Casters
-- Added 150 attack range to Tier 2 Casters
-- Increased Trade Port Supply Aura to 3
-- Fixed Supply Animal and Farm Supply Aura affecting Mechanical Units
- Housing Changes
-- Increased Housing Prices
-- Increased Housing Supply Costs
-- Increased Citizens given per House
-- Added a 4th Tier House
-- Racialized Housing Names
-- Doubled Housing Health
- Income Changes
-- Population Income is now 1/10 of Total Population, down from 1/5
-- Added Trade Caravans
-- Landing Zones are now replaced with Goblin Merchants (Items coming soon)
--- Trade Caravans go to Goblin Merchants and give player Gold for reaching it
-- Resource Points now build Trade Caravans
-- Renamed Trading Docks to Trade Wharf
-- Added Trade Docks and Trade Port
-- Added Cargo Ships and Merchant Ships, which give increased gold when arrive at a trade post
->v.1.03D
- Fixed Naga Evolutionary Path bug
- Fixed Command Aura tooltip
- Fixed Rally Tooltip
- Reduced Experience Gain Rate
- Fixed Dwarven tooltip errors
- Increased beginning Hero HP and decreased Hero HP gained per STR
->v.1.02D
- Choosing Independence is no longer done through a Dialog Box
- Added Revolutionary Heroes
- Added Wall Construction Ability to Walls
- Popular Sovereignty HP upgrade no longer affects Walls
- Increased Reinforced Defenses HP upgrade from 50% to 75%
- Increased Elven Archer base damage by 1
- Increased Naga Creeps around Trade Ports by 8
- Switched Tidal Guardians with Tidal Protectors
- Fixed Multiboard Glitch
- Switched www.wc3diplo.net to www.diplomunion.com in the starting message
->v.1.01D
- Fixed Tooltip Leadership Bonus
- Fixed Imperial Adviser Message Spam
- Implemented New Random Creep System around Arable Land
-- Removed Human Guard Towers around Creeps
- New Cavalry Armor Icon
- Fixed Resource Monopolies Tooltip
- Decreased Map Size to prevent map camera fatal error
- Switched Trade Ships level from 3 to 1 to prevent XP gain camping with Heroes
->v.1.00D
- New Terrain
-- Added Resources
--- Added in Resource Auras
--- Added in Resource Monopoly Global Auras
-- Removed Several Farms
-- Added an extra Landing Zone, bringing the total to 16
- Added a new, top, third button to empire requests to prevent random enter clicking
- Added in Supply Aura
- Added in Governors
- Added in Starting Units
- Decreased Goblin Shredder Upkeep cost by 8
- Fixed wc3diplo links
->v.5.60B
- Decreased duration time of Murloc Huntsman's Ensnare to 10 seconds
- Added Mur'gul Slave to Coral Beds
- Removed Murloc Slave from Tidal Sanctuary, Tidal Altar, and Naga Breeding Pool and added Albatross.
- Fixed the Seer's Den Tooltip
->v.5.59B
- Increased Armor Upgrade for Main Buildings' from 1 to 2 Armor
- Increased Main Buildings' starting HP by 500.
- Changed the Hall of War Hotkey to not conflict with Walls
- Changed the Warrior's Den Hotkey to not conflict with Walls
- Fixed Loading Screen Typos
- All Tier 2 Buildings now have the same pathing as their Tier 1 Counterparts
- Added "Demolish" to Walls and Towers to easier removal
- Increased cooldown on Nether Rift and increased ana cost from 50 to 125
- Fixed Elven Main Base armor upgrade bug
- Fixed Elven Main Base movement bug
- Changed Ballistics pre-requisite from Carronades to Bombard Cannons
- Increased the cost of Archer Crews
- Increased the cost of Reinforced Defenses
- Decreased Walls attack range by 100
- Added in Cavalry Armor
- Replaced Fortified Armor on units with Cavalry Armor
- Updated Cavalry Armor damage tables
- Fixed Goblin Zeppelins Upkeep glitch
- Decreased transport size of Goblin Zeppelins from 8 to 6
- Updated Goblin Zeppelin tooltip
- Doubled the cost of Mur'gul Slaves
- Fixed the "0 Battalion" message
- Increased Siege damage to Buildings
- Increased Siege Unit damage to Naval units
- Added Ensnare to Naga Huntsmen
- Changed the name of Goblin Waveriders Ensnare to Chain Shot
->v.5.58B
- Fixed Burning Dead tooltip
- Fixed Faerie Dragon tooltip
- Buffed the Spectral Portal ability for Spirit Gates
- Nerfed Gyrocopters
- Reduced positive population growth from Extra Supplies to 1 per Supply
- Increased negative population growth from Extra Supplies to 5 per Supply
- Fixed Adaptive Evolution tooltip
- Changed Military Recruitment to be 1/4 of Military Upkeep instead of 1/3
- Added new warning message when favor drops to 30
- Changed Imperial Invasion due to low favor to send more troops the more times it happens starting at 2 and going up by 2 each time; Invasion due to Independence is always 5 Battalions
- Open Slot players should no longer get defeated
->v.5.57B
- Increased Time and Time Increments for upgrades for all Races
- Fixed all Starting Hotkeys
- Increased Cost for all units by a factor of 2
- Added in the Upkeep Cost for all units in the unit's tooltip
- Fixed Defeat Triggers
- Organized Building List
->v.5.56B
- Nerfed Naga
-- Decreased Naga Anti-Ship Attack
-- Decreased Naga Starting Unit's HP by approx. 20%
- Nerfed Tier 2 Air
- Anti-Zeppelin Crashing Trigger Implemented
- Changed Walls Armor Type to Fortified
->v.5.55B
- Fixed Call in a Favor Draenei Glitch
- Fixed Call in a Favor Naga Glitch
- Added 0 Population Lose Condition
- Nerfed Nether Rift Unit Attacks
- Terrain Tweaks
- Updated Tutorials
- Tweaked In-game Messages
- Changed that when you lose your Main Building you no longer get any Favor Requests
->v.5.54B
- Nerfed Naga
-- Fixed Naga Upkeep Glitch
-- Nerfed Naga Ranged Units
-- Nerfed Dragon Turtle HP and Anti-Unit attack
->v.5.53B
- Added Expiration Timer to Nether Rift units
- Added Mud Spawn to Nether Rift units
- Tweaked Favor
- Added Imperial Force remover trigger after Imperial Forces destroy a main building
- Added Credits
- Tweaked In-game Messages
- Increased Starting Resources
- Tweaked Max Population Trigger
- Increased Land around Far East Sunken Road base
- Addition of "Call in a Favor"
- Buffed Goblin Shredders
->v.5.50B
- Fixed Invasion Glitch
- Fixed Exodus Glitch
- Added in a max Citizen Population
Previous Versions are not shown to reduce scrolling.
wtf i got owned! D: my mother empire 'gayed' me !
not bad
what are the goblins good at?
another map by you.
will deff try it
EDIT:
Well haven't that much time for a big review now, so i will keep short.
-you should change the camera distance
-you should explain a bit more what to do exactly in the beginning.
-good use of ingame stuff
Help (F9) has a tutorial and a commands section, including camera commands.
im tempted to dl it and test it. it looks so delicious.
(-) the start of the game is really boring, around 4~5 players usually say 'this game is boring' then leave.
(-) the units werent unique enough and some simple errors such as missing tooltips ruined the game.
(-) the loading time was really long.
irock9645696 said:Why isn't this approved yet D: