Well, I'm kinda late to the party. Anyway, here is my review:
1. Overall solid map. Clearly inspired by TM, but that's not bad. Good call on not having islands.
2. Creeps and items are all good, although very standard.
3. Near the 3-3-1-1 kobolds, it's possible to build AoW at both spot in the north, but in the south they will get attacked. It's not the most attractive AoW-creeping spot, but anyway.
4. Normally I'm not a fan of destructible doodads, but this could be a way to make them work.
5. Generally distance seem relatively long, so creeping will be somewhat slower than usual.
6. I dont really see a point for havin the shallow water area behind the corner expansion, but I dont see any downsides either.
7. Description here is bugged and not up to date atm.
Map Approved.