🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
The second model. Used the work of other authors.
Thank you so much for the work of authors such as: HateCrew, Stefan.K
And help PhysCraft.
Attention Please do not forget to change the name of the portrait, as the name of the portrait must be identical to the model name + _Portrait at the end. For example: model "Footman Lordaeron_Medium_L" then his portrait should be such "Footman Lordaeron_Medium_L_Portrait". If there is at least one difference from the model name portrait will not work.
Update:
31.12.2019 Last UPDATE
- Added a New version of Captain Lordaeron HD(the portrait is built into the model)
22.07.2019
The symbol "L" is displayed correctly from any angle ( For the cinematic )
P.S. I made this update so that the models with Lordaeron symbols used in the videos were displayed correctly and were always visible regardless of the camera.
Also in the future I will be guided by the same principle for new models.
20.17.20
- Added a new shield and cloak
- Added version of the hero
20.07.19
- Removed unused materials and textures
15.07.19
- Portrait fix
02.06.2019
- Small fix
- Changed geometry
- Changed the icon
- Added "Attack!" animation
01.05.19
- Added "Spell" animation - shield slam
- Added HQ symbol of Lordaeron "L"
- Small fix in "Defend" animations and "Walk"
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