• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Footman Lordaeron HQ

This bundle is marked as high quality. It exceeds standards and is highly desirable.
The first model. Used the work of other authors.

Thank you so much for the work of authors such as: HateCrew, Stefan.K
And help PhysCraft.

Attention
Please do not forget to change the name of the portrait, as the name of the portrait must be identical to the model name + _Portrait at the end. For example: model "Footman Lordaeron_Medium_L" then his portrait should be such "Footman Lordaeron_Medium_L_Portrait". If there is at least one difference from the model name portrait will not work.

Update:

24.11.2020
- Added new hip plates
- Improved Cloak animation in "Walk"
- Added a version without the cloaks

22.11.2020
- Added Cloak
- Added HQ Shield
- Added ribbons instead of a horsetail to the helmet (as in cinematic Warcraft 3)
- Added portrait is built into all HQ models

21.12.2019
- Added highly detailed shoulder pads.
- Added highly detailed sword
- Added team color to the shield (TC model )
- Changed color in (model without Team color)
- Changed bracers
- Small fix portraits and icons


14.10.2019
- Added a New version of Footman(this is the footman from the Warcraft trailer) 2 versions of the model with and without Teamcolor (fractional paint)
- Added portraits and icons

P.S. I made this update so that the models with Lordaeron symbols used in the videos were displayed correctly and were always visible regardless of the camera.
Also in the future I will be guided by the same principle for new models.


22.07.2019
The symbol "L" is displayed correctly from any angle ( For the cinematic )

15.07.19
- Changed the geometry of the medium armor
- Portrait fix
- Removed unused materials and textures

13.06.19
- Small fix of geometry light armor

02.06.19
- Small fix
- Changed geometry
- Changed the icon

01.05.19
- Added "Spell" animation - shield slam
- Added HQ symbol of Lordaeron "L"
- Small fix in "Defend" animations and "Walk"
- Added
Contents

BTNFootman Lordaeron_Alter (Icon)

Footman Lordaeron_Heavy (Model)

Footman Lordaeron_Heavy_L (Model)

Footman Lordaeron_Icon (Icon)

Footman Lordaeron_Light (Model)

Footman Lordaeron_Light_L (Model)

Footman Lordaeron_Medium (Model)

Footman Lordaeron_Medium_Alter (Model)

Footman Lordaeron_Medium_Alter_L (Model)

Footman Lordaeron_Medium_L (Model)

Footman Lordaeron_Portrait (Model)

Footman Lordaeron_Portrait_Alter (Model)

Footman_Lordaeron_HD_noTC (Model)

Footman_Lordaeron_HD_noTC_Portrait (Model)

Footman_Lordaeron_HD_TC (Model)

Footman_Lordaeron_HD_TC_Portrait (Model)

Footman_Lordaeron_HQ_noTC_Cloak_A (Model)

Footman_Lordaeron_HQ_noTC_Cloak_B (Model)

Footman_Lordaeron_HQ_noTC_Cloak_C (Model)

Footman_Lordaeron_HQ_noTC_Cloak_D (Model)

Footman_Lordaeron_HQ_noTC_Cloak_E (Model)

Footman_Lordaeron_HQ_noTC_NoCloak_A (Model)

Footman_Lordaeron_HQ_noTC_NoCloak_B (Model)

Footman_Lordaeron_HQ_noTC_NoCloak_C (Model)

Footman_Lordaeron_HQ_noTC_NoCloak_D (Model)

Footman_Lordaeron_HQ_noTC_NoCloak_E (Model)

Footman_Lordaeron_HQ_TC_Cloak_A (Model)

Footman_Lordaeron_HQ_TC_Cloak_B (Model)

Footman_Lordaeron_HQ_TC_Cloak_C (Model)

Footman_Lordaeron_HQ_TC_Cloak_D (Model)

Footman_Lordaeron_HQ_TC_Cloak_E (Model)

Footman_Lordaeron_HQ_TC_NoCloak_A (Model)

Footman_Lordaeron_HQ_TC_NoCloak_B (Model)

Footman_Lordaeron_HQ_TC_NoCloak_C (Model)

Footman_Lordaeron_HQ_TC_NoCloak_D (Model)

Footman_Lordaeron_HQ_TC_NoCloak_E (Model)

Icon_Footman_Lordaeron_HD (Icon)

Reviews
General Frank
Models work in-game and perform well. Good job! Please add an in-game screenshot to the model.
Level 29
Joined
Mar 28, 2015
Messages
2,699
The model looks very good. Good job!

However, I think the shield is positioned too much above. The footman holds it nearly at the end, when he should hold it at the middle of it.
 
Level 3
Joined
Mar 3, 2008
Messages
51
Suuuuper cool Work, Man!

Legs are quite small though. am I the only one that feels like that? They seem too ... weak? stunted?

Maybe its just me.

Nice nonetheless.
 
Level 6
Joined
Dec 13, 2017
Messages
266
What for?
Is there an urgent need?
Cause i use both for lordaeron faction in my map and if u add it i will give them shield bash skill, if u dont, i dont xD

Not urgent need, but if u tell me u will add it in mid time, i will create the skill and when the model is updated i simply update it too to have proper animation.

So dont worry :)
 
Level 24
Joined
Feb 17, 2019
Messages
350
Cause i use both for lordaeron faction in my map and if u add it i will give them shield bash skill, if u dont, i dont xD

Not urgent need, but if u tell me u will add it in mid time, i will create the skill and when the model is updated i simply update it too to have proper animation.

So dont worry :)

Okay, I'll add this animation to all units that have a shield if necessary (except for the crossbowman)
 
Level 6
Joined
Dec 13, 2017
Messages
266
Okay, I'll add this animation to all units that have a shield if necessary (except for the crossbowman)

Dont worry, i just need it in footman and spearman, and u already have it in spearman. I wouldnt like u to lose time due to me. I prefer u to model other cool units than steal too much time doing a work i even might not need :)

So footman is fine, btw, in what are u working right now? I have finished my rosters, but im curious ^^
 
Level 1
Joined
Jul 14, 2019
Messages
4
Hi, Asssssvi
This model a very cool but i have a problem
The portrait of this model is far to the right, rather than where it should be
Maybe you can fix it
Moreover, Sperman has same problem
 
Top