🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Revolutionary sailors who supported the Communists and became a wall of bayonets in defense of the revolution
Models are created based on works Syczewski SonsOfSami HerrDave
The submachine gunner
Gunfighter
Arrows
Officer
A shooter with a double-barreled shotgun
All soldiers are based on textures https://www.hiveworkshop.com/members/herrdave.234820 /, www.hiveworkshop.com/members/syczewski.290495 and using your own drawing
For texture, remove war3campImported from the path\
Please add a screenshot that includes all the uploaded models shown in-game. All geoset needs to disappear at the end of "Decay Bone" animation. The models also lack collision shapes and needs to be optimized from Sanity Issues (as detected by HIVE's...
Please add a screenshot that includes all the uploaded models shown in-game. All geoset needs to disappear at the end of "Decay Bone" animation. The models also lack collision shapes and needs to be optimized from Sanity Issues (as detected by HIVE's Sanity Checker; Try this tool: MDLX Optimizer)
Please add a screenshot that includes all the uploaded models shown in-game. All geoset needs to disappear at the end of "Decay Bone" animation. The models also lack collision shapes and needs to be optimized from Sanity Issues (as detected by HIVE's Sanity Checker; Try this tool: MDLX Optimizer)
Please add a screenshot that includes all the uploaded models shown in-game. All geoset needs to disappear at the end of "Decay Bone" animation. The models also lack collision shapes and needs to be optimized from Sanity Issues (as detected by HIVE's Sanity Checker; Try this tool: MDLX Optimizer)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.